Contemplating Reverse Wagers

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Contemplating Reverse Wagers

Postby wastevens » Tue Sep 07, 2010 11:03 am

So, an idea I just had, that I'm wondering what folks think:

Several of my players have wished that they could roll more dice semi-regularly- finding that they often don't have sufficent Aspects or Style to refresh Aspects. Now, on the one hand, I need to up the amount of Style I give out and intend to begin doing so- but that only covers one direction.

For the other, I'm contemplating a rule of 'You can buy additional dice, by giving the ST/opposition a Wager per die gained. These Wagers are used to add complications and hooks into success. You cannot get more than 4 dice in this fashion'

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Re: Contemplating Reverse Wagers

Postby Nihilistic Mind » Tue Sep 07, 2010 11:42 am

Wow. That sounds really cool! Let us know how it ends up working. I might playtest that house rule for myself and see how it goes.
"Sparrow, I'll call you back. I've just gutted a man with a shard of wood and I need to make sure he's dead... I think you're right, Sparrow. I am a bad, bad man..."
~~Dr. Xander Crowe, WORMWOOD.
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Re: Contemplating Reverse Wagers

Postby dogmirian » Tue Sep 07, 2010 3:00 pm

im intrigued but i am still waiting for the club to have a one off night
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Re: Contemplating Reverse Wagers

Postby Aban the White Stag » Tue Sep 07, 2010 3:00 pm

Cool idea. I like the fact you limited it as well. That way players don't go to far into "Style Debt"
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