Family and Season Actions...

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Re: Family and Season Actions...

Postby Nihilistic Mind » Wed Sep 09, 2009 8:08 pm

jeffszusz wrote:Create your character. He or she is in the summer phase.
Everyone create a second, spring ven. This is the firstborn child of the ven to your left.
Your second character gets their standard allotment of season actions - but uses them in his parent's domain, beginning the game with no territory of his or her own.

Since the children have no land, they gather no resources, and must make do with what their parents deign to give them (or what they can take with steel)

You may spend resources allotted to you as if you gathered them from regions - and your parents' domain counts as both your own OR an enemies when choosing season actions.

As a season action, you may cause trouble in one region.

Parents, feel free to bribe your children.

Children, feel free to raise a secret army and begin acquiring land from your family's enemies - or steal it from your parent.


I love it!

Oh, and Ben, I trust you with messing with my children... IF AND WHEN they become NPCs... Till then, let me manipulate the suckers for all they're worth. Besides, someone will have to inherit this mess when it's all over, and I'm thinking Calaban Ru is just the right person to become that child's tutor... Just a passing thought. ;)
"Sparrow, I'll call you back. I've just gutted a man with a shard of wood and I need to make sure he's dead... I think you're right, Sparrow. I am a bad, bad man..."
~~Dr. Xander Crowe, WORMWOOD.
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Re: Family and Season Actions...

Postby JohnWick » Thu Sep 10, 2009 9:31 am

jeffszusz wrote:Create your character. He or she is in the summer phase.
Everyone create a second, spring ven. This is the firstborn child of the ven to your left.
Your second character gets their standard allotment of season actions - but uses them in his parent's domain, beginning the game with no territory of his or her own.

Since the children have no land, they gather no resources, and must make do with what their parents deign to give them (or what they can take with steel)

You may spend resources allotted to you as if you gathered them from regions - and your parents' domain counts as both your own OR an enemies when choosing season actions.

As a season action, you may cause trouble in one region.

Parents, feel free to bribe your children.

Children, feel free to raise a secret army and begin acquiring land from your family's enemies - or steal it from your parent.


I agree with Fabien: this is very cool.
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Re: Family and Season Actions...

Postby wunderworks » Thu Sep 10, 2009 1:00 pm

Paint Scribe wrote:Soul of Virtue...

Cunning: How far can I get them off the ground before I let them fall?
Wisdom: Many plans make for many evil options
Beauty: You just think I'm nice, but underneath....

Shall I go on?


Oh yes please! ^_^
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~ Tokugawa Ieyasu ~
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Re: Family and Season Actions...

Postby jeffszusz » Thu Sep 10, 2009 5:13 pm

I think I'm going to try it, and soon!
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Re: Family and Season Actions...

Postby Paint Scribe » Thu Sep 10, 2009 9:53 pm

wunderworks wrote:
Paint Scribe wrote:Soul of Virtue...

Cunning: How far can I get them off the ground before I let them fall?
Wisdom: Many plans make for many evil options
Beauty: You just think I'm nice, but underneath....

Shall I go on?


Oh yes please! ^_^



Courage: in the face of opposing shock and horror.
Strength: Paper gets heavy if you get enough of it.
Prowess: Swords don't kill people. Narrators wielding people with swords kill people.

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Re: Family and Season Actions...

Postby [ak][aramis] » Sat Sep 12, 2009 11:51 pm

Tsanuri wrote:Having children is a reward?!?


They are the lifetime of payments on a few moments of fun...
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