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Veiled Virtues at Character Creation

PostPosted: Sun Mar 09, 2014 4:16 am
by shadowclasper
So we throw in a new virtue right? Does that mean a character has TWO weaknesses? Or do we get additional points to spend on the virtue?

edit:
from reading Wicked Words issue 2, I think I figured out that when you take on a veiled virtue, you end up losing out on one of the main virtues. It becomes a weakness. Any virtue you don't take is considered a weakness.

Re: Veiled Virtues at Character Creation

PostPosted: Tue Mar 18, 2014 3:08 pm
by wunderworks
Exactly. There are ten Virtues and you only get five of them. :)

Re: Veiled Virtues at Character Creation

PostPosted: Mon Sep 26, 2016 12:04 pm
by shadowclasper
Reread wicked words 2... must be a misprint (because it says right before it you only get 5 virtues). The veiled ven have 6 virtues, 3 at 2, the example ven dropped strength, but nothing else. Thought I'd bring it up, probably just a typo, but one you want to replace when you guys print slumming in full.

Re: Veiled Virtues at Character Creation

PostPosted: Thu Oct 20, 2016 8:24 am
by Nihilistic Mind
shadowclasper wrote:Reread wicked words 2... must be a misprint (because it says right before it you only get 5 virtues). The veiled ven have 6 virtues, 3 at 2, the example ven dropped strength, but nothing else. Thought I'd bring it up, probably just a typo, but one you want to replace when you guys print slumming in full.


Yep, looks like he forgot to pick a weakness. This will be corrected in time, I'm sure. Good catch!