Ithilmar Rusu - An NPC for The Wine Dark Sea

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Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby wunderworks » Sat Jul 11, 2009 6:13 pm

Ithilmar Rusu
Family Name: Rusu - "Endures"
* Invoke to gain 3 dice when having to endure extreme conditions
* Tag for 2 bonus dice when you ask for help
* Compel Gain a Style Point when ignoring offered help
Public Name: Ithilmar - "By the Light of the Moon"
* Invoke to gain 1 die when working at night
Secret Name: Szazs "The Unrepentant Heart"

Three True Things
1. He is hard to track when he travels Shanri
2. He prefers to kill with his bare hands
3. He was promised Vriyana's hand in marriage by Arisaph
4. He was promised that he could kill Vriyana after they were married for a year and a day

Title: Baron of Borea

Family
Mother - a whore
Father - A scummy road warden who has disappeared
Siblings - who knows

Personal
The Shadow of the Bear
Age: Summer
Not Married
No Children

Virtues
Strength: 4
Cunning: 4
Courage: 2
Beauty: W
Wisdom: 2
Prowess: 3


Aspects
Demonic Strength
Invoke: Gain 3 bonus dice when dealing with his prey.
Tag: Tag for 2 bonus dice when trying to befriend others - You creep people out
Compel: Gain a style point when you use your strength to show off in a dosconcerting way

The Fur Hides All Scars
Invoke: Gain 3 bonus dice when trying to hide your secrets
Tag: Tag for 2 bonus dice when trying to understand Love
Compel: Gain a style point to ignore someone who needs your help

The Bloody Cudgel
Invoke: Gain 3 bonus dice when fighting in a dirty fight
Tag: Tag for 2 bonus dice when you try to act refined
Compel: Gain a style point when you threaten someone more powerful than you

Strange Intuition
Invoke: Gain 3 bonus dice when trying to sense dangerous situations
Tag: Tag for 2 bonus dice when concentration or focus are necessary for your success.
Compel: Gain a style point to not sit still, to mistrust a situation, or fidget.

Contacts
1. Arisaph Steele - Has done some wet work for Arisaph
2. TBD

Devotions (2 Bonus Points)
Sa'Suaven Afhil - The Grinning Man - Rank 5
1. The Darkest Fear
2. The Malice Hammer
3. The Sweetest Sting
4. The Mask of Ahvril
5. Da'fhil: Afhil's Children


Sorcery (1 Bonus Point)
The Bloody Journey (Kalay Haj - The journey returning to one's own blood.)
This ritual creates a lodestone that sings to the sorcerer's blood and allows the sorcerer to travel to the lodestone. The sorcerer may create a number of lodestones equal to their ranks in Wisdom. To create the lodestone the Sorcerer recites the ritual as they coat the object in their own blood (Rank 1 Injury). The sorcerer now always knows the direction of the lodestone. The sorcerer can, at any time, within a year and a day, repeat two the Ritual's Title and the name of the lodestone. This opens a portal for the sorcerer to the lodestone.

The portal is not direct. It carries the sorcerer and whoever journeys with them along a winding howling path, a path that only the mad open their eyes upon. Eventually, the path opens onto a portal that stands before the lodestone. To the observer the journey seems instantaneous. Each portal closes as soon as the sorcerer steps through them. Thus, any companions must enter the path before the sorcerer and exit before he does.

Maneuvers (1 Bonus Points)
Injure 2

Domain - Barony of Borea
Regions:
Helsingor Castle: Level 1 w/ Shrine dedicated to Afhil
Borea Village: Level 1
Oulu Forest: Level 2
Lahti Mountains: Level 1
Jonisuu Forest: Level 1

Vassals
Master of the Road: Vadrium Rusu, The Bloody Bear
Roadmen (2): Helsingors
Spy Network (1): Helsingors
Castle Staff (1)
Last edited by wunderworks on Sun Jul 12, 2009 1:56 pm, edited 5 times in total.
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Keith Fyans » Sun Jul 12, 2009 3:35 am

Invoke: Gain 3 bonus dice when attempting a Strength risk

Hey dude,

That seems a bit too generalised, having it for any Strength risk... Aspects should be for one type of action only. Perhaps Gain 3 dice when "undertaking Bloody Murder", or "when crushing something", or "ripping something apart", or "undertaking an act of brutal physical cruelty", etc?
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby wunderworks » Sun Jul 12, 2009 11:54 am

Tsanuri wrote:
Invoke: Gain 3 bonus dice when attempting a Strength risk

Hey dude,

That seems a bit too generalised, having it for any Strength risk... Aspects should be for one type of action only. Perhaps Gain 3 dice when "undertaking Bloody Murder", or "when crushing something", or "ripping something apart", or "undertaking an act of brutal physical cruelty", etc?


ACK! Don't know how that slipped past me. It is fixed along with the three other things that I had changed after I uploaded him and forgot to edit.
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Nihilistic Mind » Sun Jul 12, 2009 1:06 pm

Poor, poor Ithilmar Rusu...
"Sparrow, I'll call you back. I've just gutted a man with a shard of wood and I need to make sure he's dead... I think you're right, Sparrow. I am a bad, bad man..."
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby wunderworks » Fri Jul 31, 2009 9:55 am

Nihilistic Mind wrote:Poor, poor Ithilmar Rusu...


Ah yes, well we haven't heard the last of Ithilmar. ;)
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Paint Scribe » Fri Jul 31, 2009 4:33 pm

But Chris totally spent style! ^_^

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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby wunderworks » Fri Jul 31, 2009 11:45 pm

Paint Scribe wrote:But Chris totally spent style! ^_^


Yep, Ithilmar is deader than a doornail.
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Paint Scribe » Sat Aug 01, 2009 12:51 am

It's that dwarf!!!

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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Keith Fyans » Sat Aug 01, 2009 2:24 am

Yeah, in life he travelled a sorcerous, winding howling path, a path that only the mad open their eyes upon. Just the sort of place a dead spectre of the person would wait for the unwary that try use his magics for their own advantage.

Just one thought...
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Re: Ithilmar Rusu - An NPC for The Wine Dark Sea

Postby Nihilistic Mind » Sat Aug 01, 2009 8:57 am

Oh, but Arisaph and his Vassals would never... never take advantage of such foul Sorcery! :P
"Sparrow, I'll call you back. I've just gutted a man with a shard of wood and I need to make sure he's dead... I think you're right, Sparrow. I am a bad, bad man..."
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